Resolve - GUI Demo
A downloadable demo for macOS
A freelance project I worked on. I prepared the entire UI demo showcasing player-facing interface systems commonly found in third-person action games.
The demo highlights how complex UI systems such as progression, HUD, and weapon selection can be architected cleanly and iterated on quickly using Unreal Engine tools.
Learn more at this link
Featured Systems
🎯 Skill Tree UI
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Modular, reusable skill node widgets with clear state handling
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Visual connections between nodes with dynamic feedback
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Designed to support scalable player progression systems
🔄 Radial Weapon Selection Wheel
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Data-driven radial menu built for controller input
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Supports dynamic weapon sets and rapid iteration
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Focused on usability and moment-to-moment gameplay flow
🧭 HUD Systems
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Minimap and compass for spatial awareness
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Achievement and notification alerts for player feedback
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Context-aware UI elements designed for gameplay readability
❤️ Dynamic Health Bar
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Animated damage feedback and smooth value transitions
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Visual response to player state changes
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Built to avoid per-frame tick where possible
Technical Highlights
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Modular widget architecture using Unreal Engine 5 Blueprints
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Data-driven UI logic to minimize hard-coded behavior
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Event- and timer-based updates for performance-conscious UI
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UI animations and transitions focused on player feedback and polish
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Designed with scalability, debugging, and iteration speed in mind
All UI elements were originally made in Adobe Illustrator.
Tools & Tech
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Unreal Engine 5
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SMG and Slate UI
Adobe Illustrator
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UMG / UI Materials
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Data Tables
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Custom UI animations and shader effects
| Published | 23 hours ago |
| Status | Prototype |
| Category | Other |
| Platforms | macOS |
| Author | Aman Kapoor |
| Tags | Graphical User Interface (GUI) |
Download
Click download now to get access to the following files:




